Latest compatible version of Classicube from the original GitHub repository (https://github.com/ClassiCube/ClassiCube) that can be compiled on Classicube for PowerMac PPC running Mac OS X 10.4.
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## Ignore Visual Studio temporary files, build results, and
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## files generated by popular Visual Studio add-ons.
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# Visual studio User-specific files
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*.suo
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*.user
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*.sln.docstates
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# Visual studio files
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*.VC.db
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*.VC.VC.opendb
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# Android build results
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android/.cxx/
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android/.idea/
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android/.gradle/
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android/build/
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android/app/build/
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android/app/.externalNativeBuild/
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android/local.properties
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*.iml
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#XCode stuff
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project.xcworkspace/
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xcuserdata/
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# Nintendo Console build results
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build-3ds/
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build-nds/
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build-dsi/
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build-n64/
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build-gc/
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build-wii/
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build-wiiu/
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build-switch/
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classicube.nds
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# SEGA console build results
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build-32x/
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build-saturn/
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build-dc/
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IP.BIN
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ISO_FILES/
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third_party/gldc/libGLdc.a
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cd/
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# Microsoft console build results
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build-360/
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main.exe
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main.lib
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misc/xbox/ps_coloured.inl
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misc/xbox/ps_textured.inl
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misc/xbox/vs_coloured.inl
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misc/xbox/vs_textured.inl
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# Sony console build results
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build-ps2/
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build-ps3/
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build-ps4/
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build-psp/
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build-vita/
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EBOOT.PBP
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PARAM.SFO
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param.sfo
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eboot.bin
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pkg.gp4
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# Desktop build results
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build-amiga-68k/
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# Build results
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[Dd]ebug/
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[Rr]elease/
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x64/
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x86/
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build/
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[Bb]in/
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[Oo]bj/
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[Oo]utput/
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[Pp]rofilingSessions/
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src/.vs/
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# ClassiCube game files
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src/audio
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src/texpacks
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src/maps
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src/texturecache
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src/logs
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src/options.txt
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src/ClassiCube*
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src/screenshots
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src/fontscache.txt
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# ClassiCube game files
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audio
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texpacks
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maps
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texturecache
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logs
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options.txt
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ClassiCube*
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screenshots
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fontscache.txt
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# DOS files
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CWSDPMI.EXE
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CWSDPMI.SWP
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OPTIONS.TXT
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# Android source files need to be included
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!android/app/src/main/java/com/classicube
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# Flatpak wrapper which needs to be included
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!misc/flatpak/ClassiCubeLauncher
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# CMake files
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CMakeFiles/
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CMakeCache.txt
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#GCC object files
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*.o
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# Build dependency files
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*.d
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# Roslyn cache directories
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*.ide/
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# MSTest test Results
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[Tt]est[Rr]esult*/
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[Bb]uild[Ll]og.*
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#NUNIT
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*.VisualState.xml
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TestResult.xml
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# Build Results of an ATL Project
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[Dd]ebugPS/
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[Rr]eleasePS/
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dlldata.c
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# Mac classic
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retro68scripts/
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# PS2
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openvcl/
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*_i.c
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*_p.c
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*_i.h
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*.ilk
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*.meta
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*.obj
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*.pch
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*.pdb
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*.pgc
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*.pgd
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*.rsp
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*.sbr
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*.tlb
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*.tli
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*.tlh
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*.tmp
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*.tmp_proj
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*.log
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*.vspscc
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*.vssscc
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.builds
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*.pidb
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*.svclog
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*.scc
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*.map
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# Binary files
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*.bin
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*.elf
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# Visual C++ cache files
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ipch/
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*.aps
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*.ncb
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*.opensdf
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*.sdf
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*.cachefile
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# Visual Studio profiler
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*.psess
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*.vsp
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*.vspx
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# ReSharper is a .NET coding add-in
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_ReSharper*/
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*.[Rr]e[Ss]harper
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*.DotSettings.user
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# Installshield output folder
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[Ee]xpress/
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# NuGet Packages
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*.nupkg
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# The packages folder can be ignored because of Package Restore
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**/packages/*
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# except build/, which is used as an MSBuild target.
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!**/packages/build/
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# If using the old MSBuild-Integrated Package Restore, uncomment this:
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#!**/packages/repositories.config
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# Windows Azure Build Output
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||||
csx/
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*.build.csdef
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||||
# Windows Store app package directory
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||||
AppPackages/
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# Others
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||||
sql/
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*.Cache
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||||
ClientBin/
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||||
[Ss]tyle[Cc]op.*
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~$*
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*~
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*.dbmdl
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*.dbproj.schemaview
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*.pfx
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||||
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||||
# Backup & report files from converting an old project file
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||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
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||||
_UpgradeReport_Files/
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||||
Backup*/
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||||
UpgradeLog*.XML
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||||
UpgradeLog*.htm
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||||
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# Eclipse
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||||
.cproject
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||||
.project
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