Latest compatible version of Classicube from the original GitHub repository (https://github.com/ClassiCube/ClassiCube) that can be compiled on Classicube for PowerMac PPC running Mac OS X 10.4.

This commit is contained in:
Andrei Alexandru
2025-12-17 13:17:57 +02:00
commit c71492f846
1248 changed files with 422858 additions and 0 deletions

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src/Audio_OpenAL.c Normal file
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#include "Core.h"
#if CC_AUD_BACKEND == CC_AUD_BACKEND_OPENAL
/* Simpler to just include subset of OpenAL actually use here instead of including */
/* === BEGIN OPENAL HEADERS === */
#if defined CC_BUILD_WIN
#define APIENTRY __cdecl
#else
#define APIENTRY
#endif
#define AL_NONE 0
#define AL_GAIN 0x100A
#define AL_SOURCE_STATE 0x1010
#define AL_PLAYING 0x1012
#define AL_BUFFERS_QUEUED 0x1015
#define AL_BUFFERS_PROCESSED 0x1016
#define AL_FORMAT_MONO16 0x1101
#define AL_FORMAT_STEREO16 0x1103
#define AL_INVALID_NAME 0xA001
#define AL_INVALID_ENUM 0xA002
#define AL_INVALID_VALUE 0xA003
#define AL_INVALID_OPERATION 0xA004
#define AL_OUT_OF_MEMORY 0xA005
typedef char ALboolean;
typedef int ALint;
typedef unsigned int ALuint;
typedef int ALsizei;
typedef int ALenum;
/* Apologies for the ugly dynamic symbol definitions here */
static ALenum (APIENTRY *_alGetError)(void);
static void (APIENTRY *_alGenSources)(ALsizei n, ALuint* sources);
static void (APIENTRY *_alDeleteSources)(ALsizei n, const ALuint* sources);
static void (APIENTRY *_alGetSourcei)(ALuint source, ALenum param, ALint* value);
static void (APIENTRY *_alSourcef)(ALuint source, ALenum param, float value);
static void (APIENTRY *_alSourcePlay) (ALuint source);
static void (APIENTRY *_alSourcePause)(ALuint source);
static void (APIENTRY *_alSourceStop) (ALuint source);
static void (APIENTRY *_alSourceQueueBuffers)(ALuint source, ALsizei nb, const ALuint* buffers);
static void (APIENTRY *_alSourceUnqueueBuffers)(ALuint source, ALsizei nb, ALuint* buffers);
static void (APIENTRY *_alGenBuffers)(ALsizei n, ALuint* buffers);
static void (APIENTRY *_alDeleteBuffers)(ALsizei n, const ALuint* buffers);
static void (APIENTRY *_alBufferData)(ALuint buffer, ALenum format, const void* data, ALsizei size, ALsizei freq);
static void (APIENTRY *_alDistanceModel)(ALenum distanceModel);
static void* (APIENTRY *_alcCreateContext)(void* device, const ALint* attrlist);
static ALboolean (APIENTRY *_alcMakeContextCurrent)(void* context);
static void (APIENTRY *_alcDestroyContext)(void* context);
static void* (APIENTRY *_alcOpenDevice)(const char* devicename);
static ALboolean (APIENTRY *_alcCloseDevice)(void* device);
static ALenum (APIENTRY *_alcGetError)(void* device);
/* === END OPENAL HEADERS === */
#include "Audio.h"
struct AudioContext {
ALuint source;
ALuint buffers[AUDIO_MAX_BUFFERS];
ALuint freeIDs[AUDIO_MAX_BUFFERS];
int count, free, sampleRate;
ALenum format;
};
#define AUDIO_COMMON_ALLOC
#include "_AudioBase.h"
#include "Funcs.h"
static void* audio_device;
static void* audio_context;
#if defined CC_BUILD_WIN
static const cc_string alLib = String_FromConst("openal32.dll");
#elif defined CC_BUILD_MACOS
static const cc_string alLib = String_FromConst("/System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL");
#elif defined CC_BUILD_IOS
static const cc_string alLib = String_FromConst("/System/Library/Frameworks/OpenAL.framework/OpenAL");
#elif defined CC_BUILD_NETBSD
static const cc_string alLib = String_FromConst("/usr/pkg/lib/libopenal.so");
#elif defined CC_BUILD_BSD
static const cc_string alLib = String_FromConst("libopenal.so");
#else
static const cc_string alLib = String_FromConst("libopenal.so.1");
#endif
static cc_bool LoadALFuncs(void) {
static const struct DynamicLibSym funcs[] = {
DynamicLib_ReqSym(alcCreateContext), DynamicLib_ReqSym(alcMakeContextCurrent),
DynamicLib_ReqSym(alcDestroyContext), DynamicLib_ReqSym(alcOpenDevice),
DynamicLib_ReqSym(alcCloseDevice), DynamicLib_ReqSym(alcGetError),
DynamicLib_ReqSym(alGetError),
DynamicLib_ReqSym(alGenSources), DynamicLib_ReqSym(alDeleteSources),
DynamicLib_ReqSym(alGetSourcei), DynamicLib_ReqSym(alSourcef),
DynamicLib_ReqSym(alSourcePlay), DynamicLib_ReqSym(alSourceStop),
DynamicLib_ReqSym(alSourceQueueBuffers), DynamicLib_ReqSym(alSourceUnqueueBuffers),
DynamicLib_ReqSym(alGenBuffers), DynamicLib_ReqSym(alDeleteBuffers),
DynamicLib_ReqSym(alBufferData), DynamicLib_ReqSym(alDistanceModel),
DynamicLib_OptSym(alSourcePlay)
};
void* lib;
return DynamicLib_LoadAll(&alLib, funcs, Array_Elems(funcs), &lib);
}
static cc_result CreateALContext(void) {
ALenum err;
audio_device = _alcOpenDevice(NULL);
if ((err = _alcGetError(audio_device))) return err;
if (!audio_device) return AL_ERR_INIT_DEVICE;
audio_context = _alcCreateContext(audio_device, NULL);
if ((err = _alcGetError(audio_device))) return err;
if (!audio_context) return AL_ERR_INIT_CONTEXT;
_alcMakeContextCurrent(audio_context);
return _alcGetError(audio_device);
}
cc_bool AudioBackend_Init(void) {
static const cc_string msg = String_FromConst("Failed to init OpenAL. No audio will play.");
cc_result res;
if (audio_device) return true;
if (!LoadALFuncs()) { Logger_WarnFunc(&msg); return false; }
res = CreateALContext();
if (res) { Audio_Warn(res, "initing OpenAL"); return false; }
return true;
}
void AudioBackend_Tick(void) { }
void AudioBackend_Free(void) {
if (!audio_device) return;
_alcMakeContextCurrent(NULL);
if (audio_context) _alcDestroyContext(audio_context);
if (audio_device) _alcCloseDevice(audio_device);
audio_context = NULL;
audio_device = NULL;
}
cc_result Audio_Init(struct AudioContext* ctx, int buffers) {
ALenum i, err;
_alDistanceModel(AL_NONE);
ctx->source = 0;
ctx->count = buffers;
_alGetError(); /* Reset error state */
_alGenSources(1, &ctx->source);
if ((err = _alGetError())) return err;
_alGenBuffers(buffers, ctx->buffers);
if ((err = _alGetError())) return err;
for (i = 0; i < buffers; i++) {
ctx->freeIDs[i] = ctx->buffers[i];
}
ctx->free = buffers;
return 0;
}
static void Audio_Stop(struct AudioContext* ctx) {
_alSourceStop(ctx->source);
}
static void Audio_Reset(struct AudioContext* ctx) {
_alDeleteSources(1, &ctx->source);
_alDeleteBuffers(ctx->count, ctx->buffers);
ctx->source = 0;
}
static void ClearFree(struct AudioContext* ctx) {
int i;
for (i = 0; i < AUDIO_MAX_BUFFERS; i++) {
ctx->freeIDs[i] = 0;
}
ctx->free = 0;
}
void Audio_Close(struct AudioContext* ctx) {
if (ctx->source) {
Audio_Stop(ctx);
Audio_Reset(ctx);
_alGetError(); /* Reset error state */
}
ClearFree(ctx);
ctx->count = 0;
}
cc_result Audio_SetFormat(struct AudioContext* ctx, int channels, int sampleRate, int playbackRate) {
ctx->sampleRate = Audio_AdjustSampleRate(sampleRate, playbackRate);
if (channels == 1) {
ctx->format = AL_FORMAT_MONO16;
} else if (channels == 2) {
ctx->format = AL_FORMAT_STEREO16;
} else {
return ERR_INVALID_ARGUMENT;
}
return 0;
}
void Audio_SetVolume(struct AudioContext* ctx, int volume) {
_alSourcef(ctx->source, AL_GAIN, volume / 100.0f);
_alGetError(); /* Reset error state */
}
cc_result Audio_QueueChunk(struct AudioContext* ctx, struct AudioChunk* chunk) {
ALuint buffer;
ALenum err;
if (!ctx->free) return ERR_INVALID_ARGUMENT;
buffer = ctx->freeIDs[--ctx->free];
_alGetError(); /* Reset error state */
_alBufferData(buffer, ctx->format, chunk->data, chunk->size, ctx->sampleRate);
if ((err = _alGetError())) return err;
_alSourceQueueBuffers(ctx->source, 1, &buffer);
if ((err = _alGetError())) return err;
return 0;
}
cc_result Audio_Poll(struct AudioContext* ctx, int* inUse) {
ALint processed = 0;
ALuint buffer;
ALenum err;
*inUse = 0;
if (!ctx->source) return 0;
_alGetError(); /* Reset error state */
_alGetSourcei(ctx->source, AL_BUFFERS_PROCESSED, &processed);
if ((err = _alGetError())) return err;
if (processed > 0) {
_alSourceUnqueueBuffers(ctx->source, 1, &buffer);
if ((err = _alGetError())) return err;
ctx->freeIDs[ctx->free++] = buffer;
}
*inUse = ctx->count - ctx->free; return 0;
}
/*########################################################################################################################*
*------------------------------------------------------Stream context-----------------------------------------------------*
*#########################################################################################################################*/
cc_result StreamContext_SetFormat(struct AudioContext* ctx, int channels, int sampleRate, int playbackRate) {
return Audio_SetFormat(ctx, channels, sampleRate, playbackRate);
}
cc_result StreamContext_Enqueue(struct AudioContext* ctx, struct AudioChunk* chunk) {
return Audio_QueueChunk(ctx, chunk);
}
cc_result StreamContext_Play(struct AudioContext* ctx) {
_alSourcePlay(ctx->source);
return _alGetError();
}
cc_result StreamContext_Pause(struct AudioContext* ctx) {
if (!_alSourcePause) return ERR_NOT_SUPPORTED;
_alSourcePause(ctx->source);
return _alGetError();
}
cc_result StreamContext_Update(struct AudioContext* ctx, int* inUse) {
return Audio_Poll(ctx, inUse);
}
/*########################################################################################################################*
*------------------------------------------------------Sound context------------------------------------------------------*
*#########################################################################################################################*/
cc_bool SoundContext_FastPlay(struct AudioContext* ctx, struct AudioData* data) {
/* Channels/Sample rate is per buffer, not a per source property */
return true;
}
cc_result SoundContext_PlayData(struct AudioContext* ctx, struct AudioData* data) {
cc_result res;
if ((res = Audio_SetFormat(ctx, data->channels, data->sampleRate, data->rate))) return res;
if ((res = Audio_QueueChunk(ctx, &data->chunk))) return res;
_alSourcePlay(ctx->source);
return _alGetError();
}
cc_result SoundContext_PollBusy(struct AudioContext* ctx, cc_bool* isBusy) {
int inUse = 1;
cc_result res;
if ((res = Audio_Poll(ctx, &inUse))) return res;
*isBusy = inUse > 0;
return 0;
}
/*########################################################################################################################*
*--------------------------------------------------------Audio misc-------------------------------------------------------*
*#########################################################################################################################*/
static const char* GetError(cc_result res) {
switch (res) {
case AL_ERR_INIT_CONTEXT: return "Failed to init OpenAL context";
case AL_ERR_INIT_DEVICE: return "Failed to init OpenAL device";
case AL_INVALID_NAME: return "Invalid parameter name";
case AL_INVALID_ENUM: return "Invalid parameter";
case AL_INVALID_VALUE: return "Invalid parameter value";
case AL_INVALID_OPERATION: return "Invalid operation";
case AL_OUT_OF_MEMORY: return "OpenAL out of memory";
}
return NULL;
}
cc_bool Audio_DescribeError(cc_result res, cc_string* dst) {
const char* err = GetError(res);
if (err) String_AppendConst(dst, err);
return err != NULL;
}
#endif