BUILD_DIR = build-n64 SOURCE_DIR = misc/n64 N64_ROM_TITLE = "ClassiCube" N64_ROM_RTC = true TARGET = ClassiCube-n64 N64_MKDFS_ROOT = "misc/n64/files" CFILES := $(notdir $(wildcard src/*.c)) OFILES := $(CFILES:.c=.o) rsp_gpu.o OBJS := $(addprefix $(BUILD_DIR)/,$(OFILES)) CFLAGS := -Wno-error=missing-braces -Wno-error=strict-aliasing -Wno-error=incompatible-pointer-types default: $(TARGET).z64 $(BUILD_DIR)/%.o: src/%.c @mkdir -p $(dir $@) @echo " [CC] $<" $(CC) -c $(CFLAGS) -o $@ $< include $(N64_INST)/include/n64.mk $(TARGET).z64: N64_ROM_TITLE = "ClassiCube" $(TARGET).z64: $(BUILD_DIR)/filesystem.dfs $(BUILD_DIR)/filesystem.dfs: misc/n64/files/default.zip $(BUILD_DIR)/ClassiCube-n64.elf: $(OBJS) clean: rm -rf $(BUILD_DIR) $(TARGET).z64 .PHONY: clean -include $(wildcard $(BUILD_DIR)/*.d)