#ifndef CC_SELOUTLINERENDERER_H #define CC_SELOUTLINERENDERER_H #include "Core.h" CC_BEGIN_HEADER /* Renders an outline around the block the player is looking at. Copyright 2014-2025 ClassiCube | Licensed under BSD-3 */ struct RayTracer; struct IGameComponent; extern struct IGameComponent SelOutlineRenderer_Component; void SelOutlineRenderer_Render(struct RayTracer* selected, cc_bool dirty); CC_END_HEADER #endif