ifeq ($(strip $(PSPSDK)),) $(warning "Please set PSPSDK variables in your environment. For example:") $(warning export PSPSDK=/usr/local/pspsk/psp/sdk) $(warning export PATH=/usr/local/pspsk/bin:$$PATH) $(warning Or) $(warning export PSPSDK=$$(shell psp-config --pspsdk-path)) $(error Failed to find PSPSDK installation) endif # Name of the final output TARGET = ClassiCube-psp # List of directories containing source code SOURCE_DIRS = src third_party/bearssl/src # Directory where object files are placed BUILD_DIR = build/psp PSP_EBOOT_TITLE = ClassiCube PSP_EBOOT_ICON = misc/psp/ICON0.png #--------------------------------------------------------------------------------- # Code generation #--------------------------------------------------------------------------------- C_FILES := $(foreach dir,$(SOURCE_DIRS),$(wildcard $(dir)/*.c)) OBJS := $(addprefix $(BUILD_DIR)/, $(notdir $(C_FILES:%.c=%.o))) INCDIR = third_party/bearssl/inc CFLAGS = -g -O1 -fno-math-errno ASFLAGS = $(CFLAGS) LIBDIR = LDFLAGS = LIBS = -lm -lpspgum -lpspgu -lpspge -lpspdisplay -lpspctrl # Dependency tracking DEPFLAGS = -MT $@ -MMD -MP -MF $(BUILD_DIR)/$*.d DEPFILES := $(OBJS:%.o=%.d) BUILD_PRX = 1 EXTRA_TARGETS = $(BUILD_DIR) EBOOT.PBP include $(PSPSDK)/lib/build.mak #--------------------------------------------------------------------------------- # main targets #--------------------------------------------------------------------------------- $(BUILD_DIR): mkdir -p $(BUILD_DIR) #--------------------------------------------------------------------------------- # object generation #--------------------------------------------------------------------------------- $(BUILD_DIR)/%.o : src/%.c $(CC) $(CFLAGS) $(DEPFLAGS) -c $< -o $@ $(BUILD_DIR)/%.o : third_party/bearssl/src/%.c $(CC) $(CFLAGS) -c $< -o $@ # Dependency tracking $(DEPFILES): include $(wildcard $(DEPFILES))