Files

15 lines
394 B
Plaintext

void main(
float4 in_position : POSITION,
float4 in_color : DIFFUSE,
float4 in_tex : TEXCOORD,
uniform float4x4 mvp,
uniform float4 uv_offset,
out float4 out_pos : POSITION,
out float4 out_color : COLOR,
out float2 out_tex : TEXCOORD0)
{
float4 pos = float4(in_position.xyz, 1.0f);
out_pos = mul(pos, mvp);
out_color = in_color;
out_tex = in_tex + uv_offset;
}