Files
ClassiCube-PPC-for-MacOSX-10.4/misc/wiiu/vs_textured.glsl

13 lines
226 B
GLSL

attribute vec3 in_pos;
attribute vec4 in_col;
attribute vec2 in_uv;
varying vec4 out_col;
varying vec2 out_uv;
uniform mat4 mvp;
void main() {
gl_Position = mvp * vec4(in_pos, 1.0);
out_col = in_col;
out_uv = in_uv;
}