30 lines
506 B
Plaintext
30 lines
506 B
Plaintext
struct vIn {
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float4 tex : TEXCOORD;
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float4 color : DIFFUSE;
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float4 position : POSITION;
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};
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struct vOut {
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float4 pos : POSITION;
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float4 col : COLOR;
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float4 tex : TEXCOORD0;
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};
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vOut main(
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vIn input,
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uniform float4x4 mvp
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)
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{
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vOut result;
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float4 position;
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position = float4(input.position.xyz, 1.0f);
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position = mul(position, mvp);
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position.xyz = position.xyz / position.w;
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result.pos = position;
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result.col = input.color;
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result.tex = input.tex;
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return result;
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}
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